She is best known for her soloist vocal work on triple-A gaming titles such as Horizon Zero Dawn, World of Warcraft: Legion (plus many other famous titles by Blizzard Entertainment), Riot Games’ League of Legends, and more.
Today we sit down with Dark Angel artist Inna Vjuzhanina, to discuss her artistic direction for the project, her love of Tomb Raider, and how she goes about producing art from inspiration to final brush stroke.
Peter Connelly announces Tomb Raider: The Dark Angel
KICKSTARTER GOES LIVE IN
THE PEOPLE BEHIND
the dark angel symphony
Tomb Raider: The Dark Angel Symphony has been in development for about two years. This project is – uniquely – driven and arranged entirely “by the fans, for the fans” and sanctioned by Square Enix Europe and Crystal Dynamics.
Tomb Raider: The Dark Angel Symphony will treat fans to the finest musicians, sound engineers and arrangers in the world: